Studio guides
Create a project, edit code, add assets and configure your game.
Add background music and edit moods
Create generated music, connect it to your game and tune its moods.
Add images and audio to your project
Upload media, use its loading code and handle converted file names.
Change controls, screen size and game settings
Use the settings form and test the corresponding game behaviour.
Choose a colour palette
Write a palette into your project and use it in your game art.
Choose supported libraries and an engine
Add compatible libraries and check the engine your game uses.
Configure saves, leaderboards and events
Declare game data features and test the code that uses them.
Create and edit sound effects
Use the Sounds designer to make effects and keep them in your game.
Download a project or checkpoint
Keep a zip of your current project or a particular saved version.
Edit files in Code mode
Open, create, rename and remove project files, then test a change.
Import a game from a zip
Bring existing game files into a new Studio project and check what needs adapting.
Make your first game
Create a working starter and make your first saved change.
Start a sequel from an existing game
Copy an eligible series release into a new project with a fresh game history.