Your game, your code
You own the game and its code. Publishing gives us a licence to host and show it on llvls. You can keep the same game on other sites too. It isn't exclusive.
Founding creator betaApplications open
The Studio is where you build games for llvls.com, the arcade. Write the code yourself or describe what you want. Publish to llvls and players can play it from a link, with no store to fight for.
Applications are reviewed by hand, in the order they arrive. We'll email you when your account can open the Studio. Creators must be 16 or over, and 18 or over to earn.
import llvls from "@llvls/sdk" const ctx = await llvls.init()llvls.on("pause", () => game.pause())await llvls.ready() // running on llvlsYou own the game and its code. Publishing gives us a licence to host and show it on llvls. You can keep the same game on other sites too. It isn't exclusive.
Every game gets a page on llvls, and a share card when you post a link. New games get a fair chance to be seen, and we say how that works in the publishing guidelines.
In the beta we're working with a small number of creators. Expect rough edges, and tell us when something breaks. Your feedback shapes the Studio before it opens to everyone.
Earning isn't switched on yet. When it is, creators who are 18 or over and verified earn the creator terms' shares: 40% of ad revenue plus a share of a 10% bonus pool, and 70% of sales after tax. Nothing here is a promise of what you'll earn.
Once earning is switched on, a play is counted from the first one. It takes about 4 months from a play to a payout, and the minimum payout is EUR 50.
Read how earning worksPrompt it, start from a template, or start empty. The preview runs as you type.
Play it in the frame, on a phone with a QR code, or send a private link to a friend.
Automated checks run on every release. Mature games and every creator's first release get a person's review as well.
Creating an account is free. Sign up, confirm your email, set up two-factor sign-in, and we'll be in touch.