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how-to

Read your game's counts and crash reports

Use Overview to understand activity and investigate reported failures.

On this page

Steps

  1. Open Your games and select the game’s Overview.
  2. Check the live release and the reporting dates.
  3. Read Views, Starts and Plays.
  4. Use From the page to playing to compare the stages.
  5. In Health, review failed loads and any crash reports.
  6. Read a frequent crash’s message and code location.
  7. Choose Fix it in the Studio where offered, or open the linked project.
  8. Reproduce the error, make a fix, test it and publish a new release.

What the counts mean

Count Meaning
Views Game-page loads.
Starts The player pressed play.
Plays Activity counted after the platform sees real input and time on screen.
Crashes Reported failures, not a count of distinct players.

Counts appear after a day is complete. A visit you just made will not necessarily appear. Read any testing-only notice before interpreting the figures as public activity.

If information is missing

A game with no finished days or no live release may have no relevant figures yet. Detailed crash information is retained for a limited period. Keep the relevant error text in your own fix notes while investigating.

A missing crash entry is not proof that every player had a successful session.

Still stuck?

Email support@4rc4d3.com with the project or game name, if relevant, the action you tried and the exact error. Never include passwords, authenticator codes, backup codes or AI keys.