Fix a blocked build or a game that stops
Use Problems, Console and build output to investigate the right failure.
On this page
If the build is blocked
- Open Problems in the build panel.
- Start with the reported file and issue.
- Open that file in Code mode and correct the problem.
- For an unsupported import, use See libraries to find a supported choice. Use Remove import only if removing it fits the change you intend.
- Choose Run again and read the new result.
- Repeat until the current files build.
If it builds but stops during play
- Open Console.
- Reproduce the action that stops the game.
- Read the error and any messages immediately before it.
- Check the relevant code, then Run and repeat the same action.
- Where available, use Fix this in Prompt mode or Ask the assistant to fix these in the build panel.
- Review the assistant’s changes and retest instead of relying only on the success message.
If the builder itself failed
Read Build output and the status message. A service failure or queue delay is different from a code problem. Retry when the screen suggests it; follow any daily reset time.
What happens next
A clean build confirms that the project can be built. Test winning, losing, restarting and the intended devices before publishing. If you need support, include the exact error, project name and steps that reproduce it.
Still stuck?
Email support@4rc4d3.com with the project or game name, if relevant, the action you tried and the exact error. Never include passwords, authenticator codes, backup codes or AI keys.